![]() ![]() Prince Noctis and fellow travelers Gladiolus, Ignis, and Prompto aren’t a loosely assembled band of strangers uniting to face evil, like in so many other roleplaying games - they are close, long-time friends, and it’s this closeness that gives Final Fantasy XV’s often incoherent story all the heart it has. ![]() In the end, its beauty, charm, and commitment to the bond between its four protagonists keep it glued together, even when some of its design and story elements threaten to pull it apart. I’d like to say it’s an elegant fusion of the two, but in reality it’s more of a duality - a conflict that reaches into nearly every aspect of Final Fantasy XV. ![]() Final Fantasy XV opens, quite fittingly, with a splash screen that reads: “A Final Fantasy for fans and first-timers.” Having played every numbered entry since the first, I can see both reverence for the old and a courtship of the new in this latest chapter. ![]()
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